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[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce:1. Open any project in Unity 2017.4 LTS2. Go to Player Settings > Android > Minimum API Level3. Observe available... Read more
[Android] Render texture corrupted after lock screen
Is a landscape exclusive app uses a RenderTexture and the phone gets locked, after unlocking the phone the RenderTexture is invalid ... Read more
Unity Ads don't play on Samsung Galaxy S 3
Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy S 33. Press the button4. Notice that t... Read more
[Android][Gradle] Unity purchasing classes are not included in Android G...
Unity.Purchasing classes are not included in Android builds produced using Gradle build system. Steps to reproduce:1) Open the attac... Read more
[Android] Native Android method AudioManager.isMusicActive() always retu...
Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce:1. Open attached project "uaal-bug-unity" in "uaal-bug.zip"2. Enable export project in Build Settings3. Build the p... Read more
Player crashes on Android when using "-systemallocator" command in terminal
Reproduction steps:1. Open the attached Project “BugRepro”2. Make sure “Assets/Scenes/SampleScene” is added to the “Scenes in Build”... Read more
[Android] Build fails with AAPT: error when building on WIndows with Mon...
To reproduce:1. Try building the project attached (on Windows, Scripting backend: Mono)2. Observe test failing due to AAPT errors Er... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES