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Part of the screen not displayed when auto-rotated
When device is rotated few times between landscape and portrait positions, part of the screen becomes cropped/black. Read more
Resources.Load() works much slower on project built with Unity 5 compare...
Repro steps: 1) Download both .apk files and transfer/install them to device 2) Run the version built with Unity4 - BUG_ResourcesLoa... Read more
[Android][UI] UI images get corrupted when using 'Bloom Optimized' image...
When building application on a device, that has Adreno 3xx GPU model, UI images get corrupted when using 'Bloom Optimized' image eff... Read more
Android gradle build fails when including .jar with AndroidManifest.xml ...
How to reproduce: 1. Open the attached project 2. Open Build Settings and select Android platform 3. Select "Gradle" as the build s... Read more
Android Oreo - Recent app preview is blank
Steps to reproduce: 1. Build any project for Android on an Oreo device 2. Open project and go into landscape mode 3. Minimize app to... Read more
PNG files are no longer compressed in Android from 5.1 onwards
Some of the PNG files are not compressed in Android in 5.1 and further versions. Read more
[Android] Development Player crashes on startup with Amazon Fire HD 6
The Development Player crashes on startup with Amazon Fire HD 6. Read more
[Android] [IL2CPP] Flag --long-plt is missing when building a release bu...
Link error "android-ndk-r16b/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../.... Read more
[Android] Devices running aOS 4.1 and lower has visual artefacts after r...
Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce: 1. run the attache... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
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- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator