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Some projects crash on Android 5, but not on 4.4 or earlier
Some Android projects crashes on and Android 5 version but works fine on 4.4.4 or earlier versions Read more
[Android][Gradle] Unity purchasing classes are not included in Android G...
Unity.Purchasing classes are not included in Android builds produced using Gradle build system. Steps to reproduce:1) Open the attac... Read more
[Android] Building process fails when project includes AssetBundle with ...
Reproduction steps:(Errors in the Edit)1) Open users attached project and build for Android platform.-You should see errors pop up i... Read more
[Android][UI] Some letters are out of place in UI text elements on some ...
Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more
[UI:Inputfield]Text doesn't get saved if you don't tap "Done" or "Ok" on...
When you are writing into input field and tap outside keyboard to close it, the text doesn't save - you must click Ok/Done for that. Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Memory leak of Assetbundle loading on Android Platform in Unity 5
The memory of WebStream increases all the time in this project when release it in Android platform, while the problem did not happen... Read more
[Android] StreamingAsset compression settings in gradle template are ign...
How to reproduce:1. Open the attached project "cjbu.zip"2. Change Platform to Android3. Build the bundles by clicking the menu item:... Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more
[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce:1. Open a new project2. Navigate to Android Player Settings3. Expand the "Icon" Tab Expected Behavior: The Icon tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open