Search Issue Tracker
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce:1. Open attached project "uaal-bug-unity" in "uaal-bug.zip"2. Enable export project in Build Settings3. Build the p... Read more
EventSystem.current.IsPointerOverGameObject() never returns true on Android
EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce:1. Open attached project2. Build for android or install one of already created .apk3. Start application on androi... Read more
[Android] PlayFullScreenMovie doesn't work on some Android devices
Using Handheld.PlayFullScreenMovie to stream a youtube video. However, it does not work on some Android devices Read more
[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity.2) Build and run project on a device.(make sure Autoconnect Profi... Read more
Unity Ads don't play on Samsung Galaxy S 3
Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy S 33. Press the button4. Notice that t... Read more
Unity crashes with some projects/textures when converting to ATC(adreno)...
Building with ATC(adreno) texture compression or switching platform with it makes Unity unresponsive in 5.0 for some projects/textures. Read more
[Android] Quitting Android application with Application.Quit() results w...
Reproduction steps:1. Open the attached project "AndroidApplicationStates-TestProject.zip"2. Build and Run the project3. Open Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES