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[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...
If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce:1) Open attached project2) Build and run on device3) Tap "Force Exception". It forces a NullReferenceException but noth... Read more
[Android][UI] Some letters are out of place in UI text elements on some ...
Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more
Native plugin rendering does not work since Unity 4.5b1
Only the black screen is shown on the device. Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0b1 ... Read more
Shader error on shield portable when setting quality above good
Sprite is only rendered like a transparent quad with white outline on Nvidia Shield Portable when Quality is above good. Read more
Android does not resume properly when coming back from an activity on sa...
Some parts of the project stop working (animations) when application comes back from an activity (google play store) on Samsung Gala... Read more
Memory is never released in GLES 3.0 graphics level when using RenderTex...
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936)Unity Version 4.3.4f1 (e444f76e0... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
Motorola Droid X hangs after calling Application.Quit()
After quitting an application by calling Application.Quit() for a couple of times, the device freezes and reboots. This is not alway... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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