Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.1f1
Issue ID
755783
Regression
No
Shader error on shield portable when setting quality above good
Sprite is only rendered like a transparent quad with white outline on Nvidia Shield Portable when Quality is above good.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Switching a Type QueryBlock to prefabs fails
- Search Index Manager allows deleting Empty Index List when clicking on “-“ button, throwing “ArgumentOutOfRangeException” error in the Console window
- "System.ArgumentOutOfRangeException" error is thrown when baking Adaptive Probe Volumes
- "vector<bool> too long" error is thrown when using UnityYAMLMerge
- Redundant scrollbar appears in the Localization - Metadata settings section
Add comment