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Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...
Steps to reproduce:1. Open the attached “UpdateCatalogTest.zip“ project2. Enable Hosting from the Addressable Hosting Window3. Selec... Read more
Invalid FilePath in AddressablesPlayerBuildResult.BundleBuildResult when...
Reproduction steps:1. Open the attached “MagAddressables“ project2. Open “Library/PackageCache/com.unity.addressables@1.21.2/Editor/... Read more
Shared Bundle Settings group and load path are ignored when building Add...
How to reproduce:1. Open the attached “IN-87992” project2. Open the Addressables Groups window (Window → Asset Management → Addressa... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more
AssetReference displays that the value is not set when the reference is set
Reproduction steps:1. Open the attached “IN-89996” project2. Open the Addressables Groups window (Window > Asset Management > ... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more
Errors are thrown and sprite fails to load when loading via AssetReferen...
Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more
[Addressables] Performance issue when moving Addressable Assets from one...
How to reproduce:1. Open the “IN-122139_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more
Editor crashes with Error "Size overflow in allocator. UnityEditor.Gener...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Addressables Report window (Window > Asset Management > Add... Read more
"List<AssetReference>" does not support drag-and-drop when dragging Game...
How to reproduce:1. Open the “IN-92457.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject in the Hierarchy4. Drag ... Read more
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