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[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
Imported *.png image have color artifacts when Sprite compression is used
Steps to reproduce:1. Open attached project2. Go to Assets>Sprites in editor3. Click on Repro.png4. Set Texture type to Sprite(2D... Read more
[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...
How to reproduce:1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene"2. Enter Play mode3. Move the character ... Read more
Unapplied Import Settings warning is always displayed when applying chan...
Whenever you try to apply changes in the Sprite Editor window, the "Unapplied Import Settings" warning popup will always come up. Th... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce:1. Download attached project file and open "work" Scene2. Enter Play Mode Actual result: After creating SpriteAtlas... Read more
[2D] Sprite Mask is Categorized under Miscellaneous in the Components Menu
Sprite Mask is Categorized under Miscellaneous in the Components Menu Steps to Repro: 1. open the editor2. from the Editor Window Me... Read more
NullReferenceException when selecting Tile Palette assets in Project view
If you create a Tile Palette asset while using the new Prefab system, you'll receive this warning: GridPalette subasset not found fr... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce:1. Open attached project "SpriteTest.zip"2. Add "Test" scene to build settings and build WSA Universal 10 SDK3. O... Read more
[SpriteRenderer] [32bit] High "Order in Layer" valued Sprite Renderers d...
To reproduce:1) Open attached project2) Open scene "MainMenu"3) Play scene on x64 Win Standalone - notice that everything is rendere... Read more
Sprite cannot be dragged to the scene view if project is created in 3D
1. Create a new project in 3D2. Import any 2D Sprite3. Try to drag the sprite into scene view User is unable to drag the sprite into... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject