Search Issue Tracker
Tile Palette button with longer Palette name is misaligned and cut-off w...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window (Window > 2D > Tile Pale... Read more
“Click to Hide Target” and “Click to Ping Target” icons are not visible ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Create a new Tile Palette (open the Tile Palette window... Read more
Tile Palette Viewport becomes extremely zoomed in after disabling a prev...
Steps to reproduce: Open the attached project In the Tile Palette Window, drag the divider to increase the Brush Inspector tab Press... Read more
Tile Palette dropdown menu doesn’t truncate longer Tilemap names in Tile...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. In Hierarchy window create a Tilemap and name it “Testi... Read more
Low resolution icons in Tiling Rules
How to reproduce:1. Create a new 2D Unity project2. In the Project window, right-click -> Create -> 2D -> Tiles -> Rule ... Read more
"Export Animation Assets" pop-up buttons font is too big
How to reproduce:1. Create a new 2D Unity project and import the attached "test.aseprite" file2. Select the imported Asset in the Pr... Read more
"Pivot Alignment" changes can't be reverted
How to reproduce:1. Create a new 2D Unity project and import the attached "test.aseprite" file2. Select the imported Asset in the Pr... Read more
Undoing and saving Aseprite Layer Import changes throws “RecordCreation ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “bird_anim_01.aseprite” Asset3. Select ... Read more
Open Reference for Sprite Atlas Importer button in Inspector window redi...
Steps to reproduce: Open the attached project Select the Sprite Atlas asset in the Project window In the top right corner of the Ins... Read more
Sprite Editor’s Custom pivot fields get pushed out of their bounds when ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- FBX Exporter incorrectly exports quad topology when exporting some meshes
- OS drag and drop animation acts as rejected when dropping a Shader Sub Graph into the Shader Graph even though it is added
- Selected scenario changes when using the Save shortcut in the Configure Play Mode Scenarios window
- Unable to deselect variables in Graph Toolkit when clicking below or above the element
- "Duplicate item named ... encountered while searching the Item Library" warning persists after renaming the variables in Graph Toolkit