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Performance gets worse when updating the Material of Tilemap
Reproduction steps:1. Open the attached “Test Project” project2. Open the “HappyHarvest/Scenes/Farm_Outdoor.scene” Scene in the Proj... Read more
Secondary Textures appear white when sampling them from the Sprite Atlas...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more
Changes are not saved when entering the Play mode after editing Sprite A...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Click on the “Ass... Read more
Sprites are sliced wrong when they are being sliced automatically on iOS...
How to reproduce: Open the “WAX.zip“ project Open the “SampleScene” Select the “Slices Wrong” image in the Assets folder In the Insp... Read more
Physics2D.CapsuleCast with same width/height doesn't can become inaccurate.
How to reproduce:1. Download and open the attached "2DCapsuleCastBug" project1. Open the "2DCapsuleCastBug" scene2. Enter Play3. Obs... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce:1. Create a repository with the “ReproProjectGit“ project2. Open the “ReproProjectGit“ project3. Open the “SampleSc... Read more
”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...
How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
Importing sprite sheet by using ISpriteEditorDataProvider generates brok...
How to reproduce:1. Open the user-attached project “AutoSlice”2. Import the user-attached “sprite-sheet” PNG file into the Assets fo... Read more
[2D] Collider2D.Cast does not respect the collision matrix
Steps to reproduce:1. Open the attached user's project "IssueReproducible.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observ... Read more
PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.
Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more
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