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Physical properties of the GameObject are not changing when Layers are s...
How to reproduce: 1. Open the “switchlayersbug“ project 2. Open the “OutdoorsScene“ 3. Enter the Play Mode 4. Press the Space ke... Read more
[Quest] Hinge Joint breaks rotation limits and starts looping in spinnin...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Ruthvik Room.unity” Scene 3. Enter the P... Read more
GizmoType.InSelectionHierarchy not detected correctly when NonSelected o...
How to reproduce: 1. Open the attached project "GizmosSelectedInHeirachyTests.zip" 2. Open Assets/GizmoTest/Scenes/SampleScene.uni... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce: 1. Open the attached “Polygon-PerfTest” project 2. Open the “Demo” scene 3. Observe the crash Reproducible... Read more
Extra usage of system code and data is created when using the Input Syst...
How to reproduce: 1. Create a new project 2. Install the “Input System” package (Windows → Package Manager) 3. Open the project fold... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics...
Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown in the Play Mode when the project is reopened with a Prefab GameObject selected in the SerializedField
- Could not open file for read Error logged in URP Sample Template when Searching for Assets
- Unable to type in the UI Toolkit Text Field when in UWP Player
- VirtualFileSystem crash because of data races.