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"The message header is corrupted and for security reasons connection wil...
How to reproduce: 1. Open the attached project "webgl-multithreading.zip" 2. Build And Run the project for WebGL Expected resul... Read more
Inconsistent DeltaTime values when reporting the first two frames
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the console window Expected outcome:... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown In the Play Mode when using...
How to reproduce: 1. Open the user-attached project “com.lupos.kiss” 2. Open the “TitleScene” scene 3. Enter the Play Mode 4. Ob... Read more
Noticeable color banding artifacts appear when FidelityFX Super Resoluti...
Steps to reproduce: 1. Open the attached user's project "fsr-fog-banding.zip" 2. Under "Assets/Settings/URP-HighFidelity.asset" Qu... Read more
[Android] [URP] Shader performance regression in Player when compared to...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
[Android/iOS] Colors appear saturated when Linear Color Space is selected
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Project Settings Window (Edit > Project Settings) 3. In the... Read more
"Compiled shader" in the player log is misleading
When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more
[Android][OpenGLES3] A vertical graphical artifact appears on Android Pl...
How to reproduce: 1. Open the attached “Texture issue.zip” Project 2. Open the Build Settings (File → Build Settings) 3. Change t... Read more
[Mac] Shader errors appear when calling Shader.WarmupAllShaders()
How to reproduce: 1. Download and open the attached project 2. Attach the "Test" script to the Main Camera 3. Enter Play mode 4.... Read more
"An assembly specified in the application dependencies manifest (Microso...
How to reproduce: 1. Create and open a new project 2. Observe the Console Expected result: No errors are seen Actual result: E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false