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[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion ...
How to reproduce: 1. Open attached project ("1217594-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Bloo... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce: 1. Open the user-supplied project and make sure Metal Editor Support is enabled 2. Enter Play Mode, undock and dra... Read more
[IL2CPP] [Android] [iOS] HttpClient content stream freezes with no error...
Steps to reproduce: 1. Open user's attached project "DownloadTester.zip 2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
Editor freezes or crashes when interacting with Native Audio Plugin SDK'...
How to reproduce: 1. Open the uploaded project from Google Drive "case_1217898-Project.zip" 2. In the Project Window, select any of ... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more
[HDRP] Custom post-process not appearing in Game View when enclosed in a...
Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. In the Project window open "TestScene.unity" Scene and op... Read more
[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the teleport ray to the initial tree prefab and the others ... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce: 1. Open the attached DiskSpace.zip project 2. Open the Senes/SampleScene and enter the Play mode 3. Note in the co... Read more
[XR Interaction Toolkit] XR Ray Interactor raycasts react to UI when Ray...
Repro steps: 1. Open attached project 2. Build and Run 3. Point the XR Ray Interactor to the Button under UI Interaction which has "... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps: 1. Open attached project 2. Compile "004_TextureArrayGraph" 3. Observe the compilation errors Actual: Compilation err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes