Search Issue Tracker
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce: 1. Open the attached project for iOS or Android platform 2. Assets > Build AssetBundles 3. Build & Run the project... Read more
Rotation gizmo is only selectable on one axis
The rotation handle is not able to be selected consistently per-axis, it either ignores the event completely or engages the orbit ha... Read more
Request to have Keys and Labels correlate when using a Sprite Atlas and ...
How to reproduce: 1. Open the attached 'project-1195319.zip' project 2. Enter Play mode 3. Press 'Load Modal' button 4. In the drop... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps: 1. Open "1200814" project 2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Select colu... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
[Regression ADB V1-V2] Editing prefab is slow
https://unity.slack.com/archives/C06TQ0QMQ/p1575445976154600 Steps: Open project https://drive.google.com/open?id=19GtoEEs8xfjndbX2... Read more
Building asset bundles when build path doesn't exist causes a failed ass...
How to reproduce: 1. Open the attached project 2. Make sure Project/AssetBundles directory doesn't exist 3. Window > AssetBundle Bro... Read more
Delayed Fields will not be updated if a Button is pressed
Reproduction steps: 1. Open user's attached project "BugReport" 2. Go to Window > BUG TEST 3. Enter a new value into "Int Field" 4. ... Read more
Material with HDRP/Lit shader causes Scene to be rendered in solid black...
Reproduction steps: 1. Open the attached project named Case_1201759 2. Open the Repro Scene 3. Create Sky and Fog Volume 4. Observe ... Read more
Folder name not rendered fully if there is a dot/period (.) character in...
Folder name not rendered fully if there is a dot/period (.) character in the name Steps to reproduce: 1. Open new project 2. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname