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Delay playing audio on GearVR
Games start start with - AudioManager: Selecting AudioTrack... - AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client Read more
Profiler shows unnecessary entries when deep profiling
Profiler shows irrelevant data when profiling a method from a script with Deep Profile enabled. Steps to reproduce: 1) Open the att... Read more
[Editor][PlayMode]Regression] Incorrect assert appears when toggling som...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain component in the Hierarchy; 4. Go t... Read more
Unity crashes when adding Text component to GameObjects
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Testscene'. 3) Select any item in the hierarchy. 4) In the Inspecto... Read more
Request couldn't be processed error in Service window
Many times when I create a new project I am seeing a "Request couldn't be processed" error show up in the Services window. Looking a... Read more
FindObjectOfType in OnValidate of referenced prefab leads to objects not...
Reproduction Steps: 1. Open User's project 2. Notice that "Prefab2" is greyed in hierarchy, but the activation checkbox is checked... Read more
[MemoryLeak] setting ImageType to Tiled and Canvas Scaler property Refer...
Reproduction steps: 1)Open project "ImageTypeTiledMemoryLeak" I attached. 2)Open scene MemoryLeak 3)Enable Panel gameObject 4)Unit... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps: 1. Open attached project. 2. Go to File > Build Settings > Player Settings > Rendering. 3. Make sure that "WebG... Read more
[AddEvent] "Edit Animation Event" doesn't open and flashes for a split s...
Reproduction steps: 1. Open attached "New Unity Project 79" project. 2. Open "1" scene. 3. Open "Window > Animation" tab. 4. Select ... Read more
[Rect Transform]Editor starts hanging/crashes when setting "Rect Transfo...
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window select UI object named "Butto... Read more
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