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0
votes
Won't Fix

Terrain grass is missing if created at runtime

Terrain

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May 03, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open attached project "terrain_bug" 2. Make sure that "DummyTerrain" and "LayerTest" are included in the buil... Read more

0
votes
Fixed

[CacheServer] Cache server fails to validate a prefab that is created au...

Version Control

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May 03, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Delete the 'torus.prefab' asset 3. Connect the editor to a cache server (just launc... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more

0
votes
Duplicate

DX9 as API and OpenVR in the list crash editor on play

VR

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. On new project, open player settings 2. Change Windows API to DX9 (top most) 3. Turn on VR support and add Op... Read more

0
votes
Fixed

Cutout letter in Animation Window

Animation

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce : - open the Animation Window and notice the Dopesheet button *Note: Regression from 5.3. Read more

5
votes
Not Reproducible

Memory Leak in GfxDriver memory when unloading models

iOS

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May 03, 2016

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Version/s: 5.4.0b15

How to reproduce: 1. Open attached project 2. Open scene Scenes/Online/SOFP.unity 3. Build to iOS and run - The build can take up ... Read more

0
votes
Duplicate
0
votes
By Design

[OSX] Editor Test Runner freezes and crashes in OVR::Platform::Product::...

Scripting

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Apr 13, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. open users attached project 2. run all editor tests - Unity freezes and crashes eventually Crashes in OVR::... Read more

0
votes
Fixed

[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce: 1. Build attached project for UWP 2. Run on x64 on local machine 3. Click "Hide mouse" and move mouse around 4. Notic... Read more

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