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0
votes
Fixed

Particle System created at runtime mismatches between Editor and Standalone

Shuriken

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Dec 23, 2015

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Version/s: 5.4.0b1

1. What happened Particle System created at runtime mismatches between Editor and Standalone. For standalone it looks broken. 2. Ho... Read more

0
votes
Not Reproducible

Regression: After "Reimport All" the in-scene UI is broken

UI

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Dec 23, 2015

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Version/s: 5.4.0b1

Regression - not reproduces in 5.3.1f1 and 5.3.1.p1, but reproduces since 5.4.0a3 and in 5.4.0b1 1 Open attached project 2 Open sce... Read more

0
votes
Duplicate

Player settings window doesn't repaint when switching focus back to Unit...

Editor - Other

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Dec 23, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open editor 2. Open player settings (ctrl+B) 3. Focus on another non-Unity window 4. Focus back on Unity 5. Notice ... Read more

0
votes
By Design

Cannot swap scripts in the Inspector window anymore

Editor - Other

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Dec 23, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "main". 3. Select game object named "GameObject" and ... Read more

0
votes
Fixed

[UNET] Adding the exceptional config to HostTopology causes a program's ...

Networking

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Dec 23, 2015

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Version/s: 5.4.0b1

1. Open attached soultion 2. Run ChatServer.exe ==> Program crashes What is going on inside: If HostTopology has a special connecti... Read more

0
votes
Fixed

[ParticleSystem.Emit] Shape is overridden after changing EmitParams.Posi...

Shuriken

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Dec 23, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. "ParticleSystemEmit.zip" 2. Open scene: main 3. Press play. 4. Press A... Read more

2
votes
Fixed

AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...

iOS

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Dec 23, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (configured.zip) 2. Build to iOS and run 3. Open the Memory profiler screen in Xcode 4. ... Read more

0
votes
By Design

[UNET Server dll]"Out" variables of Receive function have garbage when d...

Networking

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Dec 23, 2015

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Version/s: 5.4.0b1

Steps: 1. Open attached solution 2. Start "ChatServer.exe" 3. Start "ClientGUI.exe" 4. Press "Connect to 127.0.0.1" button in Clien... Read more

0
votes
By Design

[Navmesh] Agent placed on multiple navmeshes picks one at random and can...

AI

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Dec 23, 2015

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Version/s: 5.4.0a6

Reproduction steps: 1. Open attached project "NavmeshIssues" 2. Open scene "2Navmeshes" 3. Enter play mode --- You will see that the... Read more

1
votes
Fixed

Light Intensity animation does not save values

Animation Window

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Dec 23, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open attached project 2) select 'Point light' object 3) open 'animation' window 4) play the animation Expect... Read more

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