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Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more
Android GUI bar stays after coming back to app from home on Android 5
When swithing game to background and turining it on again android GUI leaves black bar that is used for it's menu Read more
[MovieTexture] UnassignedReferenceException when playing movie texture
Steps to reproduce this issue: -Open the attached project ( FTP_UI_B21 ) -Open 'raw_image' scene -It has a raw image and a movie te... Read more
When Input Field content type's set to Integer, you cannot input '-' whe...
Steps to reproduce this issue: 1. Create new input field 2. Change Content type to integer 3. Play 4. Write '-50' 5. Select all the... Read more
[Audio] PlayOneShot does not work
PlayOneShot does not work, unless there is a clip set on the audio source and it is set to play on awake To reproduce: 1. Open atta... Read more
AnimationClips from Asset Store can not be previewed in Inspector
AnimationClips from Asset Store can not be previewed in Inspector. To reproduce: - Search for the category AnimationClip in the pro... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1') 2. Create animator controller 3. Open another project ('project2') 4.... Read more
All iOS builds crash on launch on older devices
All iOS builds crash on launch on older devices To reproduce: 1) Download and open project 2) build and run for iOS 3) try running ... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[WSA] physx errors in Unity sample scene
Unity sample jet plane scene throws some physx errors: Susp spring strength must be greater than zero (Filename: C:/buildslave/phys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Player hangs when activating another maximized application
- [XR] Input is not registered and headset view is headlocked after entering Play Mode with Meta XR SDK on 6000.0.0b16 and higher
- Crash on RtlLookupFunctionEntry when using 10 or more GameObjects with Articulation Body component in the scene
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results