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[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the SampleScene 3. In Hierarchy Window select "Cube" GameObject ... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce: 1. Open the attached "1233645" Unity project 2. Build the "SampleScene" Scene for iOS 3. Open the Xcode project, n... Read more
[Linux] Multi-touch input does not work when using a touch screen
Reproduction steps: 1. Download and open the attached project "MultiTouchTest.zip" 2. Go to Build Settings and press Build And Run 3... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce: 1. Download the setup files (corridor-uaal.zip) and unarchive 2. The archive will contain a native iOS app proje... Read more
[XR][URP] Estimated shader variants number is inaccurate when compiling
Repro steps: 1. Open attached project 2. Switch build target to Android 3. Compile 004_TextureArrayGraph 4. Observe the progress bar... Read more
The script is not opened when double clicking an error thrown from it in...
How to reproduce: 1. Open the attached "1200408.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Double click ... Read more
[PluginImporter] Unity .meta files are generated in the plugin directory...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
Windows title bar font size becomes very small when Unity UI Scaling is ...
Repro steps: 1. Open attached project "1181604_DPI" 2. Open Preferences by going to Edit > Preferences and open the UI Scaling tab 3... Read more
[Linux] Unity Remote 5 does not display anything when entering Play Mode
How to reproduce: 1. Download Unity Remote 5 on an Android device 2. Make sure it's connected to your computer via USB 3. Open any p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs