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Vietnamese language character replaced with "?" in InputField
Reproduction steps: 1. Open attached project "InputVN.zip" and scene "SampleScene" 2. Install "UniKeyNT.exe" and switch to the Vietn... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
Old Particle System's Custom Data is used when SetParticles() is called ...
How to reproduce: 1. Open the user's attached "Psys_Custom_Data_Issue.zip" 2. Open the "Psys_Custom_Data_Bug" Scene 3. Enter Play Mo... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps: 1. Download and open the user's attached "ARFoundation2020Test.zip" project 2. Build and deploy the app to an iO... Read more
[Packman] packages-lock.json file is overwritten when resolving packages
How to reproduce: 1. Create and open a new project 2. Open the Packages folder and observe the Date Modified value of the packages-l... Read more
Asset Store tools do not work in 2020.2 Unity version
How to reproduce: 1. Create and open a new project 2. Download and import Asset Store Tools from the Package Manager 3. Click on the... Read more
InvalidOperationException errors thrown in console when multi selecting ...
How to reproduce: 1. Create a new project and open it 2. Create 2 Cubes in the Hierarchy and select them both 3. In the Inspector ed... Read more
Clicking on array elements while holding the control key shifts the arra...
How to reproduce: 1. Open the attached project 2. In the hierarchy click on the object with a reorderabe list script attached to it ... Read more
Inspector breaks when copying LODGroup renderers from a higher renderer ...
How to reproduce: 1. Open the attached project 2. Select the "LOD" object in the Hierarchy 3. In the Inspector expand the "LOD 0" fi... Read more
Compute shader loop treating integer constants as floats
Reproduction steps: 1. Create a new project or open an existing one 2. Add the attached Sky.compute shader in the project 3. Make su... Read more
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