Search Issue Tracker
[WSA] Run-Time Check Failure #2 is thrown when FieldOffset workaround is...
Steps to reproduce: 1. Open the attached project 2. Open the scene.unity scene 3. Switch Platform to Windows Store 4. Attach the Bug... Read more
[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...
Reproduction steps: 1) Download and open QA attached project (own cloud link) 2) Build and run it on Samsung Galaxy Note 8 (with Qua... Read more
All Blendshape values apply on the first BlendShape field when using ble...
To reproduce: 1. Extract attached assets and add them to any project 2. Add human2blend and humanFBX to the scene 3. In Hierarchy wi... Read more
[Facebook] FileNotFound exception when switching SDK.
-e: when switching from sdk 7.9.4 to 7.10.1 an exception is thrown about a missing dll --not a regression with unity but fb which ma... Read more
[UWP] [.Net] System.Collections.Generic.IReadOnlyList causes build error...
How to reproduce: 1. Download attached project file and open Test Scene 2. Check the error in the Console Window (make sure UWP plat... Read more
[Editor] Missing reference exception occurs on deleting particle system
Missing reference exception occurs on deleting particle system Steps to Repro: 1. Open attached project or Create a new scene 2. Hi... Read more
[UI] Invalid AABB inAABB error occurs on clearing reference resolution v...
Invalid AABB inAABB error occurs on clearing reference resolution values for canvas scaler when scaler mode is set to scale with scr... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip") 2. Enter Playmode Expected result: cameras are r... Read more
[XR][Android] Graphics.Blit() does not render Image properly inside OnRe...
1. Open users attached project 2. Open "UI" scene, enter playmode and observe that the right and left Oculus icons are the same siz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System