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AssetDatabase.GetAssetBundleDependencies returned list doesn't include d...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, select “Assets/BundleA/A” Prefab 3. In the ... Read more
The order of activation for Water Deformers and Foam Generators will cau...
How to reproduce: 1. Open the “WaterDeformerIssueRepro“ project 2. Open the “Island“ scene 3. Spam toggle on and off the “Decals/... Read more
Label is not centered when using flex-direction: row
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Bug.unity“ Scene 3. Observe the Game view Expe... Read more
Script array values are not updated when initializing the array using co...
How to reproduce: 1. Open the attached “ArrayTest.zip” project 2. Open the “SampleScene” 3. Select the “ScriptObj” GameObject 4.... Read more
TCP sockets unable to reconnect after disconnecting when building with I...
How to reproduce: 1. Open the attached “IN-83785_BugAsyncSocketsTCP.zip” project 2. Ensure IL2CPP is set as the Scripting Backend ... Read more
Unicode literals are replaced with rectangle symbol when entering Unicod...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Te... Read more
[Android] Input field covers the whole Player screen when it is selected
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Click the white i... Read more
Shaders are compiled synchronously when "Asynchronous Shader Compilation...
How to reproduce: 1. Create and open a new project from a URP Sample Template 2. Enable the “Asynchronous Shader Compilation“ chec... Read more
[Android]Builds fail when multiple "Unable to parse file" errors are thr...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Conso... Read more
Asset import fails when importing the Shader Graph "Production Ready Sha...
How to reproduce: 1. Create a new empty URP project 2. Open the Package Manager (Window → Package Manager) 3. In the “In Project”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object