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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
2
Found in
2022.3.39f1
6000.0.10f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-76231
Regression
No
Crash on D3D12GetInterface when saving on a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Select “Aset_rock_granite_M_rgAsy“ in the Hierarchy and move it in the scene
3. Save the scene
4. If it does not crash repeat from step 2
Expected result: Project is saved
Actual result: Editor crashes
Reproducible with: 2022.3.39f1, 6000.0.10f1
Couldn’t test with: 2021.3.40f1 (textures broken, package errors)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Note: It creates a memory leak when opening Game view with FSR enabled on the camera due to another bug
First few lines of stack trace:
{noformat}0x00007FFC5679DC74 (D3D12Core) D3D12GetInterface
0x00007FFC456D6870 (Unity) GfxDeviceD3D12Base::CopyTexture
0x00007FFC46E9655F (Unity) GfxDeviceWorker::RunCommand
0x00007FFC46E9FB6C (Unity) GfxDeviceWorker::RunExt
0x00007FFC46E9FC9D (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}
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