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Won't Fix

Votes

2

Found in

2022.3.39f1

6000.0.10f1

6000.1.0a7

6000.2.0a1

6000.3.0a1

6000.4.0a1

Issue ID

UUM-76231

Regression

No

Crash on D3D12GetInterface when saving on a specific project

-

Reproduction steps:
1. Open the attached project "CrashRepro"
2. Select “Aset_rock_granite_M_rgAsy“ in the Hierarchy and move it in the scene
3. Save the scene
4. If it does not crash repeat from step 2

Expected result: Project is saved
Actual result: Editor crashes

Reproducible with: 2022.3.39f1, 6000.0.10f1
Couldn’t test with: 2021.3.40f1 (textures broken, package errors)

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note: It creates a memory leak when opening Game view with FSR enabled on the camera due to another bug

First few lines of stack trace:

{noformat}0x00007FFC5679DC74 (D3D12Core) D3D12GetInterface
0x00007FFC456D6870 (Unity) GfxDeviceD3D12Base::CopyTexture
0x00007FFC46E9655F (Unity) GfxDeviceWorker::RunCommand
0x00007FFC46E9FB6C (Unity) GfxDeviceWorker::RunExt
0x00007FFC46E9FC9D (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Comments (2)

  1. GhostAspirine

    Aug 19, 2024 00:43

    Reproduced in 6.15f1

  2. GhostAspirine

    Jul 29, 2024 23:55

    Reproduce in 6.12f1

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