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Fixed in 2022.3.47f1
Fixed in 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2022.3.39f1
6000.0.12f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-76242
Regression
Yes
[ShaderGraph] Undoing Node Settings change in Graph Inspector causes property to be deselected
Steps to reproduce:
- Open a Unity URP project
- Create a new Shader Graph Asset via Create > Shader Graph > URP > Lit Shader Graph
- Open your new Shader Graph asset by double clicking on it
- Ensure that both the Blackboard and Graph Inspector are toggled on (should be by default)
- Create a new float property with the + icon on blackboard
- Select the new Float property so it's settings show up in the Graph Inspector
- Change the Default Value from 0 to 2.45
- Use the keyboard shortcut Ctrl + Z to undo
Actual results: The property is deselected from the Graph Inspector
Expected results: The property is still selected in the Graph Inspector
Reproducible with versions:
- 6000.0.12f1
- 2022.3.39f1
- 2022.2.0a9
Not reproducible with versions:
- 2022.2.0a8
- 2022.1.24f1
- 2022.1.0b1
- 2021.3.40f1
Can’t test with versions: -
Tested on (OS): Windows 11
Notes: -
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