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The Enable/Disable Button in Built-In Package Window Lacks Adequate Heig...
*Steps to reproduce:* # Create a new project # Open the Packager Manager # On the Left Panel, Select the Built-In Package #... Read more
Artifact Occurs When Selecting Assets from 'My Assets' in the Import Uni...
*Steps to reproduce:* # Create a new project # Open the Packager Manager # Import a package from 'My Assets' # In the Impor... Read more
Wrong shader appears when Particle System is added as a component
Steps to reproduce: 1. Create a new project 2. Create a GameObject (3D Cube, Sphere, Capsule) 3. Add a Particle System component ... Read more
Filter Menu Dropdown Background Color Is Grey Compared to All others e.g...
*Steps to reproduce:* # Create a new project # Open the Packager Manager # Select the Filter dropdown menu button # Observe ... Read more
NullReferenceException is thrown after selecting a Clip in the Timeline ...
How to reproduce: 1. Open the attached "IN-97010" project 2. Make sure 2 Inspector tabs are present in the Editor 3. In the Proje... Read more
Inconsistent Label Popup UI in Package Manager
*Steps to reproduce:* # Create a new project # Open the Packager Manager # Hover on the "In Project" button # Observe the ba... Read more
Unable to Install ZivaRT Player deprecated package
*Steps to reproduce:* # Create a new project # Open the Packager Manager # In the Unity Registry, search for "ZivaRT" package ... Read more
Misaligned text in Preferences window > 2D > Sprite Editor preferences
*Steps to reproduce:* 1. Create new Unity project using Universal 2D Template 2. Open Preferences (Settings) window 3. From the l... Read more
[Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmana...
Reproduction steps: 1. Open the attached “IN-97299” project 2. Enter the Play Mode OR 2. Build and run the project (File > Build And... Read more
Errors are thrown in the Console and the Game view fails to render when ...
How to reproduce: 1. Create and open a new 2D URP project 2. Create a new Camera GameObject and make it of “Overlay“ Render Type ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window