Search Issue Tracker

0
votes
Active

Managed Reserved Memory is adding up every time when a custom asset is u...

--

-

May 09, 2024

-

Version/s: 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_... Read more

0
votes
Active

[XR] Custom Pass not working as intended with Single Pass Instanced when...

--

-

May 09, 2024

-

Version/s: 2022.3.28f1, 6000.0.1f1

Steps to reproduce: 1. Open the attached user's project "CustomPassXR.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure Ope... Read more

4
votes
Active

OnAfterDeserialize is not called when Prefabs are instantiated using Ins...

--

-

May 10, 2024

-

Version/s: 2022.3.27f1, 6000.0.0f1

How to reproduce: 1. Open the attached “IN-72997” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more

0
votes
Active

Profiler does not profile after building the Project with Autoconnect Pr...

--

-

May 09, 2024

-

Version/s: 2022.3.29f1, 6000.0.2f1

How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build and Run the Project wit... Read more

0
votes
Active

[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...

--

-

May 09, 2024

-

Version/s: 2022.3.28f1, 6000.0.2f1

Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Playe... Read more

1
votes
Active

Matching Selectors list not updating correctly with element's pseudo-sta...

--

-

May 09, 2024

-

Version/s: 2022.3.28f1, 6000.0.1f1

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more

0
votes
Active

The "--additional-libraries" argument is ignored when building projects ...

--

-

May 10, 2024

-

Version/s: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1

How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more

2
votes
Active

Sprites in a UIDocument expand when hovered over and the sprite is in a ...

--

-

May 10, 2024

-

Version/s: 2022.3.27f1, 6000.0.0f1

Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode... Read more

0
votes
Active

[Android] Player crashes when using IL2CPP Scripting Backend and accesin...

--

-

May 10, 2024

-

Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

How to reproduce: 1. Open the “IN_75766” project 2. Open the “SampleScene” 3. In the Build Settings change Build Target to Androi... Read more

7
votes
Active

LOD Group renderers incorrectly retain their asset path when instantiate...

--

-

May 10, 2024

-

Version/s: 2022.3.27f1, 6000.0.0f1

How to reproduce: 1. Open the attached “IN-74727” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.