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[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
The Radius Scale option is removed from the Visual Effect Graph Output P...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Console Expected resul... Read more
[.NET] Redeeming Promotional codes for consumable IAP not working for UWP
How to reproduce: 1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M8 2. Redeem one of the codes on Windows Store... Read more
The `finally` block is not called in UnityTest if error message is logged
Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more
Certain textures are incorrectly marked in the render pass list when obs...
How to reproduce: 1. Open the attached “IN-105194” project 2. Open the “SampleScene” 3. Open the Render Graph Viewer (Window → Analy... Read more
Numbers of output expressions does not match number of output error is ...
*Steps to reproduce:* # Import the attached package # Open Color Subgraph Operator # Convert bool node on the right to the Out... Read more
Flicker happens when virtual camera in timeline switches to another with...
Reproduction steps: 1. Open attached project "Camera_flashes.zip" and scene "Repro" 2. In Hierarchy window, select Test/timeline Gam... Read more
Crash on Collider::FindNewAttached when colliding specifc GameObjects
How to reproduce: 1. Open the attached “IN-102662_CrashRepro“ project 2. Open the “Assets/Scenes/MatanNewPlayground.unity“ Scene 3. ... Read more
Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce: 1. Open the attached project "ViewTool" 2. Open the "SampleScene" scene 3. Select and zoom in to the "base_rock... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab