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[Addressables] Addressables are not using a Custom AssetBundle Provider ...

Package: Addressables

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Feb 12, 2021

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Version/s: 1.17.17

Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more

0
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The Radius Scale option is removed from the Visual Effect Graph Output P...

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Jun 05, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more

0
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PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...

Package: Unity Physics

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Jun 10, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce: 1. Open the “Test.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Console Expected resul... Read more

1
votes
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[.NET] Redeeming Promotional codes for consumable IAP not working for UWP

IAP

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Jul 14, 2020

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Version/s: 2018.4, 2018.4.24f1

How to reproduce: 1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M8 2. Redeem one of the codes on Windows Store... Read more

0
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The `finally` block is not called in UnityTest if error message is logged

Package: Test-Framework

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Dec 24, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more

1
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Certain textures are incorrectly marked in the render pass list when obs...

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Jun 17, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce: 1. Open the attached “IN-105194” project 2. Open the “SampleScene” 3. Open the Render Graph Viewer (Window → Analy... Read more

0
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Numbers of output expressions does not match number of output error is ...

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Jun 04, 2025

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Version/s: 6000.0.47f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

*Steps to reproduce:* # Import the attached package # Open Color Subgraph Operator # Convert bool node on the right to the Out... Read more

1
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Flicker happens when virtual camera in timeline switches to another with...

Package: Cinemachine Classic

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Mar 10, 2021

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Version/s: 1.6.0-pre.1

Reproduction steps: 1. Open attached project "Camera_flashes.zip" and scene "Repro" 2. In Hierarchy window, select Test/timeline Gam... Read more

0
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Crash on Collider::FindNewAttached when colliding specifc GameObjects

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Jun 10, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce: 1. Open the attached “IN-102662_CrashRepro“ project 2. Open the “Assets/Scenes/MatanNewPlayground.unity“ Scene 3. ... Read more

0
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Scene View doesn't select the Canvas when it's clicked with the View Tool

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Jun 06, 2025

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Version/s: 6000.0.51f1, 6000.1.5f1, 6000.2.0b4

How to reproduce: 1. Open the attached project "ViewTool" 2. Open the "SampleScene" scene 3. Select and zoom in to the "base_rock... Read more

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