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[Android] Error "Blitter is already initialized" is present when Adaptiv...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Path text clipped in the dropdown of Output File Recorder settings
In Output File Recorder settings, 'Streaming Assets' and 'Temporary Cache' Path texts clipped in the dropdown menu. Refer attached v... Read more
[Linux] "Error while reading movie" errors are thrown when opening templ...
*Steps to reproduce:* # Create a VR, Mixed Reality, or 2D Platformer Microgame Template *Actual results:* "Error while readin... Read more
[Memory Profiling] Texture Importer memory size does not match memory si...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repr... Read more
[HDRP] Game view renders artifacts when Camera's Component "Post Anti-al...
How to reproduce: 1. Open the “CameraTAAIssue“ project 2. Open the “Assets/Volumetrics/Volumetrics.unity” scene 3. Make sure that... Read more
[VisionOS] Mesh collider breaks interactions with XR interaction toolkit
Reproduction steps:d 1. Open the attached “Repro“ projected 2. Open the “Assets/Scenes/HandsDemoScene AVP.unity“ Scene 3. Select th... Read more
[Perforce] [Addressables] the file does not get selected in Project wind...
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
DirectX12 performance is worse compared to DirectX11 and Vulkan
How to reproduce: 1. Open attached project ("DrawCallPerf.zip") 2. Open SampleScene scene 3. In Game window Enable stats and Maximiz... Read more
Building project results in multiple ENABLE_UNITY_COLLECTIONS_CHECKS war...
Reproduction steps: 1. Open the attached project "BuildWarnings.zip" 2. Build the project 3. Observe the Console Expected result: n... Read more
[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
*Steps to reproduce:* # Create a new project from High Definition 3D Sample template. # Start following the tutorial steps. *... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions