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Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce: 1. Open the attached project "ViewTool" 2. Open the "SampleScene" scene 3. Select and zoom in to the "base_rock... Read more
Errors “Render Graph Execution error“ and “ArgumentNullException: Value ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/URLCustomPass/URPCustomPassScene.unity” Scene 3... Read more
Crash on InputExtraction::ExtractOOTSSnapshot or infinite loading when I...
Steps to reproduce: 1. Open the “user’s attached project” 2. Go to “Window/AI/Navigation Updater” through the Main Menu 3. Click ... Read more
Lens Flare VFX is duplicated when observed through a VR Headset
How to reproduce: 1. Open the attached “IN-101273.zip” Project 2. Build and Run on a VR Device 3. Observe the “Lens Flare” VFX in th... Read more
Project Auditor - Using 'Refresh' in Shader - Shader Variants can result...
If you go into Shader - Shader Variants and click refresh (the more times you click it the more it will duplicate) if you then go an... Read more
[Pixel Perfect] Canvas Render Mode: Screen Space - Camera jitters when c...
How to reproduce: 1. Open attached project "repro.zip" and scene "SampleScene" 2. Enter Play mode 3. Press A, D and observe the can... Read more
[FBX Exporter] FBX Exporter doesn't export BlendShapes
Reproduction steps: 1. Open "fbxexportbug.zip" project 2. Select "NPC1-StdF" Game Object in the Hierarchy 3. "GameObject" -> "Expor... Read more
Temporal Anti-aliasing causes jittering/shaking when using a Camera over...
How to reproduce: 1. Open the project “IN-102544_JitterTAA” 2. Move the Game View Tab to another screen 3. Click on the Game Vi... Read more
GameObject is not rendered in WebGL 2 when using the Universal Render Pi...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open Build Profiles (File > Build Profiles) 3. Select the Web Pla... Read more
Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled ...
How to reproduce: 1. Open the attached project “Adventure6000.zip“ 2. Open File → Build Profiles → Android 3. Under Platform Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API