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Netcode for the GameObjects package does not update and gives "Cannot im...
Steps to reproduce: Create a new project on any version older than 6000.5.0a1 Install Netcode for GameObjects 2.6.0 version Upgrade ... Read more
[Visual Scripting] The container box expands partially when shifting to ...
The container box expands partially when there is only one character in the next line while writing the Summary for Trigger Input. A... Read more
Cloth starts jittering when a related gameObject is selected in the Insp...
How to reproduce:1. Open the attached project named "Case_1293351"2. Open the BrokenCloth Scene and enter Play mode3. Select the "Cl... Read more
[macOS] Cursor issues when main window is fullscreen and floating window...
Repro steps (macOS only): Start Unity with no floating windows open Switch to the default layout, with the Project view open Press t... Read more
Debug.Log() Context not highlighted when pressed after printing in Test ...
Repro steps:1. Open attached "case-1170589.zip"2. In the Editor, go to "Window" > "General" > "Test Runner" > "EditMode" &g... Read more
[GraphView] The blackboard & master node preview can be expanded outside...
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new shader graph3. Try resizing the Blackboard/Master Preview/... Read more
Destination Folder Browser always opens non-centered when choosing custo...
Steps to reproduce:1. Download any module installer from https://unity.com/releases/editor/archive2. Open the installer and pass thr... Read more
Addressable Asset Settings link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Install Addressables package3. Make sure Addressables Setings are created and open Addr... Read more
Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of U...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
Faces are incorrectly placed in the ProBuilder UV Editor when only some ...
How to reproduce:1. Open the attached “IN-119173” project2. Open the “SampleScene”3. Select the “Cube” GameObject in the Hierarchy4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshManager.LoadData takes a long time and causes performance spikes when enabling a NavMeshSurface with already instantiated NavMeshLinks
- Shadows created by real-time Spotlights are rendered at a very low resolution on terrain when HDRPAsset Lit Shader Mode is set to Forward or Both
- “STP” in Project window > Advanced Upscalers by Priority menu list is shown as available to add when it is already added to the list
- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project