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[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
*Steps to reproduce:* # Create a new project from the Universal 3D sample template. # Observe console. *Actual results:* Shad... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce: 1. Open the “user’s attached project” 2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Proj... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Assets > Export Package 3. Select all Assets 4. Press the ... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps: 1. Open the attached “repro_IN-75893“ project 2. Open the “00_Scenes/Main Scene.unity“ 3. Enter the Play Mode... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
*Steps to reproduce:* # From macOS, delete Package Manager's default asset cache directory (the _Unity_ folder). The default cache... Read more
Binary Reproducibility is broken when the same project uses RemoteConten...
How to reproduce: 1. Download the [WinMerge |https://winmerge.org/downloads/?lang=en]application 2. Open the “Project IN-76465” proj... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce: 1. Open the attached project "ssl_strem_dispose.zip" 2. Build and Run the Scene "SampleScene" on iOS 3. Launch ... Read more
Mesh is not rendered in the Player when using mesh.indexBufferTarget and...
How to reproduce: 1. Open the user-attached project “UnityCrashMay24” 2. Build and Run the “SampleScene” scene 3. Observe the Player... Read more
Serialized variable value is overwritten on the existent object instead ...
How to reproduce: 1. Open the user-attached project “SRJsonTest” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled