Search Issue Tracker
Fixed
Fixed in 1.11.2, 7000.0.0
Votes
0
Found in [Package]
1.11.1
7000.0.0
Issue ID
ISXB-1101
Regression
No
Input Actions incorrectly adds 2048 to a Display Index when getting the value from a raw touch event
How to reproduce:
1. Open the “PointerInputTest.zip“ project
2. Build and run the project
3. Touch the screen and move around
4. Observe the text logs in the top-left corner
Expected results: “Updating screen coords…“ is logged and a green diamond follows the touch point
Actual results: “Touch event at (…) on display 2048 intersects no valid base cameras.“ is logged and a green diamond does not follow the touch point
Reproducible in: 1.7.0 (2021.3.44f1, 2022.3.49f1, 6000.0.22f1), 1.11.1 (2021.3.44f1, 2022.3.49f1, 6000.0.22f1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Workaround: use the Modulo of 2048 operation on the display index
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines
Add comment