Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.5.X, 5.6.X
Votes
5
Found in
5.6.0f3
Issue ID
898854
Regression
Yes
Unity crashes when Deep Profile is turned on and Grid Layout Group component is enabled
Reproduction steps:
1. Open the attached project;
2. Open the scene "Test";
3. In Profiler window turn on the function "Deep Profile";
4. Click on an object Canvas -> GridLayout;
5. Enable Grid Layout Group component;
Actual result: Unity crashes.
Expected result: Unity should not crash.
Reproduced with: 5.5.3f1, 5.6.0f3, 2017.1.0b1
Not reproducible with: 5.4.5p1, 5.5.2p2
Regression introduced in 5.5.2p3
Verified with 5.5.4p1, 5.6.1p1, 2017.1.0b6 versions.
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed
- Some post-processing volume overrides only update after a refresh when using HDRP
- Video Player glitches when Skip On Drop is enabled
- GameObject movement in Scene view becomes stuttery and intermittently freezes when using non-standard pointers across editor tabs or window boundaries
garraeth
May 20, 2017 18:42
Not fixed on 5.6.1f1.
woondal
May 16, 2017 04:38
Not fixed. Still crashes. (2017.1.0b4)
Runwild
May 08, 2017 08:31
Can confirm this is still happening in version 5.6.0p2
ProtonOne
Apr 23, 2017 22:44
If this fix works, double check it works for this bug which is noted as a duplicate but does not deal with 'Grid Layout Group': https://issuetracker.unity3d.com/issues/ui-editor-crashes-when-selecting-deep-in-the-profiler-if-a-scene-contains-a-dynamically-generated-font
KihoSong
Apr 20, 2017 05:32
This issue just occur in windows editor.