Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2020.1
2020.2
2020.2.0a10
Issue ID
1243947
Regression
No
[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject window is reopened
The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor
Steps to repro:
1. Open the attached project.
2. Select the Visual Effect game object.
3. Inspector > Asset Template click on Edit button
4. Click on Target GameObjectTab > Set Debug Mode to Efficiency
5. Click somewhere ion the editor to close it
6. Inspector > Asset Template click on Edit button
Expected Result: The window reopens and the graph looks correct
Observed Result: The graph is distorted
Reproducible in:
2020.2.0a10, 2020.2.0a1, 2020.1.0b8, 2020.1.0b1, 2020.1.0a23 with Package Version 9.0.0, 8.1.0 and 8.0.1
Note: Debug Mode option available from Package version 8.0.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
This is a duplicate of issue #1335664