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Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
[M1][IL2CPP] Unity spawns Intel clang processes when building with Silic...
Reproduction steps: 1. Open the user's attached project 2. Start the build with IL2CPP 3. Observe the Activity Monitor's "Clang" pro... Read more
[Linux][CentOS7] Install with Unity Hub button does not work
How to reproduce: 1. Create new project 2. Open Build settings 3. Try installing other modules via Install with Unity Hub button Ex... Read more
Open in Unity does not open the package in an existing project when usin...
Reproduction steps: 1. Open any Project with any Unity Version 2. Try to open any Asset through the Web Asset Store in Safari 3. If ... Read more
[Hub] Unity Editor doesn't open after opening the Unity Package file whe...
How to reproduce: 1. Open the Task Manager 2. Open the attached "add-vuforia-package-9-6-3.unitypackage" file 3. In the opened Unity... Read more
[Hub] shows missing Unity Editor instance message if additional modules ...
Hub displays a missing Unity Editor instance message to all the projects created by the same version if additional modules are being... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type