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0
votes
Fixed

Crash in "mono_jit_runtime_invoke" after scripts are reloaded while Time...

Director

-

Sep 01, 2020

-

Version/s: 2019.4.9f1, 2020.1.0a8, 2020.2

Steps to reproduce: 1. Open attached Unity project 2. Open scene "Main" 3. Enter Play Mode 4. Open any script in the project 5. Edit... Read more

2
votes
Fixed

"Assembly Cache Should Be Empty" appears in the console when evaluating ...

Director

-

May 13, 2020

-

Version/s: 2019.1.7f1

1) Open the attached project 2) Open the "TestScene" scene. 3) Go in play mode. Result: "Assembly Cache Should Be Empty" message ap... Read more

0
votes
Fixed

Creating or Destroying a PlayableGraph without using it gives a Warning ...

Director

-

Sep 17, 2018

-

Version/s: 2018.2.8f1

To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity 2. Open "SampleScene" scene 3. Put "NewBehavio... Read more

0
votes
Fixed

Calling a property on a null Playable causes a Standalone build or edito...

Director

-

May 12, 2017

-

Version/s: 5.6.0p3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: crash Reproduced on 5.6.0b1 5.6.0p3, 5.6.1... Read more

2
votes
Fixed

[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...

Director

-

Dec 02, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project. 2. Open the Profiler window 3. Enter play mode Expected result: no, ... Read more

0
votes
Duplicate

Director crashes on exit

Director

-

Jul 14, 2016

-

Version/s: 5.3.5f1

Open the attached project, play the game in Editor for a few seconds, stop playing and try to close the Editor. It will crash in Dir... Read more

5
votes
Fixed

Crash on DirectorManager::OnShutdownBeforeObjectCleanup when closing Un...

Director

-

May 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open "Tutorial" project 2. Move any object in scene view 3. Close Unity with close button and press "save" R... Read more

0
votes
Duplicate

DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...

Director

-

Apr 05, 2016

-

Version/s: 5.3.4p2

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more

0
votes
Not Reproducible

Playables: Animator.Play() doesn't work after a Stop

Director

-

May 06, 2016

-

Version/s: 5.5.0a1

Animator.Play() doesn't work after a Stop() Calling Animator.Play(someClip) Animator.Stop() Animator.Play(someOtherClip) is not fu... Read more

2
votes
Not Reproducible

Crash when destroying a playable without unconnecting first

Director

-

Apr 26, 2016

-

Version/s: 5.4.0f3

Crash when destroying a playable without unconnecting first In the attached scene, run and press the Crash button. We call Destro... Read more

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