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[Mac-only] Crash when opening Drag And Drop scene in UI project after re...
- Open attached project - You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png - Right click on them and remov... Read more
Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded ...
Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded from an asset bundle and unloaded by using AssetBundle.Unloa... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
[Prefabs] Select Dependencies does not work with recently created prefab
Steps to reproduce: 1. Create a Game Object 2. Attach script to it 3. Drag and drop the Game Object to assets folder in order to cre... Read more
Adding a DontSave component to a normal GameObject throws errors
To reproduce: 1. Open attached project 2. Open scene test 3. It contains a gameobject with a components that is set to "DontSave" 4.... Read more
Asset reference is null after disk operations
To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more
Text in the Inspector remains bold after applying changes to a prefab un...
Steps to reproduce : - import the project attached - open the "PrefabTest" scene - select the "TestObject" andchange a variable in ... Read more
Crash when reopening a scene where an object was set to HideAndDontSave
To reproduce: 1. Open attached project 2. Open scene "BugRecreator" 3. In scene hierarchy select Prefab > Cube > Capsule 4. In the m... Read more
Adding a sub-asset by code breaks an icon and the Inspector view
To reproduce: 1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'p... Read more
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