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Can't create an Animator when the object has a "\" in it's name
Steps to reproduce: 1. Open any project 2. Create any Object in the Hierarchy window and name so that it has either "/" or "\" in it... Read more
Animations causes certain frames of animation to happen twice
How to reproduce: 1. Download attached project file and open "testScene" scene 2. Enter Play Mode. Notice Console log: Plays at 8 ... Read more
Transitioning out of a Mecanim state takes a full second if the state ha...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: time printed in console should be ver... Read more
Transitions do not get copied when copying animation state and transition
To reproduce: 1. In any project open Animator window 2. Create two states,make transition from state 1 to state 2 3. Select state 1 ... Read more
Animation that enables gameObject is broken if gameObject with animator ...
To reproduce: 1. Open project, open animator 2. Open 'TestScene' 3. Play scene 4. Select 'Animator' gameObject 5. Re-enable gameObje... Read more
[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce: 1. Open user attached project 2. Open test.unity scene 3. Play the scene 4. Observe the freeze/crash Expected r... Read more
Animator.GetBehaviours returns empty array after a scene has been saved
To reproduce: 1. Open attached Unity project "GetBehaviours.zip" 2. Open "MyScene" scene 3. Click on "GameObject" 4. Inspect States ... Read more
Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...
Steps to reproduce: 1. Open user attached project 2. In the Main scene click on "GetAnim" game object and press "Generate & Save" 3.... Read more
When a Parent gameobject is trying to change Child's Animator.Parameter,...
Steps to reproduce: 1. Open QA's attached project 2. In the Hierarchy select "Parent" gameobject 3. Open Animation tab, switch from ... Read more
Playing animation via Animator.SetBool(anim, true) causes crash on Anima...
How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more
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