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Votes
0
Found in [Package]
3.2.10
Issue ID
1257937
Regression
Yes
[XR SDK] Right eye isn't rendered when Camera Component Target Eye is set to Right
Reproduction steps:
1. Open attached project ("repro.zip")
2. Open "SampleScene" scene
3. Open Inspector window and select "Main Camera" Game object
4. Set Target Eye to Right in Camera Component
5. Enter Play mode
6. In Game window set target eye to both (or right eye)
Expected result: Right eye is rendered and left isn't
Actual result: Left eye is rendered and the right eye isn't
Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16 (XR SDK)
Not reproducible with: 2018.4.24f1 (Legacy XR)
Tested:
- MockHMD (does reproduce on both Multi Pass and Single Pass Instanced)
- Oculus (reproduces on Multi Pass only)
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This is a duplicate of issue #1280266