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Duplicate

Votes

0

Found in [Package]

3.2.10

Issue ID

1257937

Regression

Yes

[XR SDK] Right eye isn't rendered when Camera Component Target Eye is set to Right

Package: XR Management

-

Reproduction steps:
1. Open attached project ("repro.zip")
2. Open "SampleScene" scene
3. Open Inspector window and select "Main Camera" Game object
4. Set Target Eye to Right in Camera Component
5. Enter Play mode
6. In Game window set target eye to both (or right eye)

Expected result: Right eye is rendered and left isn't
Actual result: Left eye is rendered and the right eye isn't

Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16 (XR SDK)
Not reproducible with: 2018.4.24f1 (Legacy XR)

Tested:
- MockHMD (does reproduce on both Multi Pass and Single Pass Instanced)
- Oculus (reproduces on Multi Pass only)

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