Search Issue Tracker
Fixed
Fixed in 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.3.0a6
6000.4.0a1
Issue ID
UUM-115919
Regression
No
UnityEditor.MainToolbarWindow shows up in Panels and does nothing when clicked
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Observe the Panels dropdown (Windows > Panels)
Actual results: UnityEditor.MainToolbarWindow shows up in the Panels dropdown and nothing happens when clicked, also UnityEditor.MainToolbarWindow is not a user friendly name
Expected results: UnityEditor.MainToolbarWindow either doesn't show up in Panels since it has no functionality or functionality is added for this context and has a user friendly name ("Main Toolbar" for example)
Reproducible with versions: 6000.3.0a6
Tested on (OS): Ubuntu 24.04, macOS SIlicon Sequoia 15.6.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Resolution Note (fix version 6000.4.0a1):
Fixed the MainToolbar being incorrectly present in the Window>Layout.
Resolution Note (fix version 6000.3.0b3):
Editor: Fixed the MainToolbar being incorrectly present in the Window>Layout.