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Fixed in 5.4.3

Votes

50

Found in

5.4.0b15

Issue ID

793204

Regression

Yes

Unity throws "GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers." while Unity Remote is in use

iOS

-

1. Open attached project
2. Open Unity Remote 4
3. Open Scene "Game"
4. Press play
5. When Unity Remote starts showing game view errors will appear in console

Regression from 5.4.0b10

No repro with 5.3.4p5

Comments (27)

  1. 8e778bbd6a758c3bf12253591f600c69?d=mm

    justcallmevincent

    Sep 28, 2016 07:26

    Issue still present on 5.4.1f1

  2. 1c42a6fb453e1d6148036357c1beed26?d=mm

    gblim

    Sep 27, 2016 22:55

    Issue still present on 5.4.1f1

  3. 05ef86d94ab5da54c28bbf3023d6c96b?d=mm

    Shushustorm

    Sep 26, 2016 09:31

    Issue is still present in 5.4.1p2.

  4. Ad95aadb4545df2778ac2396a9d34205?d=mm

    AdamLiu

    Sep 22, 2016 17:41

    Same error, with Unity 5.4.1 p1 and Unity Remote 5.

  5. 8e57080b34cb874f5b98e879da435c25?d=mm

    Mark_HAND

    Sep 22, 2016 09:11

    Yep, this is annoying. . . I'm getting it building for MacOS. Using Unity Remote 4, on iPhone 6S.

    Worked fine until I updated to Unity 5.4.1f1 Personal. . . I won't bore you with all the other things that have needed fixing with my game since updating. . doh, so so annoying. . .

  6. 3da26d932e7e9dd9112af3e4c4018d69?d=mm

    jdewitt_DHH

    Sep 21, 2016 21:44

    still having this issue with (android) Unity Remote 5 in Unity 5.4.1f1 on OSX 10.10.5

  7. 05ef86d94ab5da54c28bbf3023d6c96b?d=mm

    Shushustorm

    Sep 14, 2016 06:51

    "Fixed in Unity 5.4.4" - This is a typo... right?
    Can somebody correct this?
    It seems to be fixed, so why 5.4.4?
    Current version is 5.4.1.

  8. 05ef86d94ab5da54c28bbf3023d6c96b?d=mm

    Shushustorm

    Sep 10, 2016 16:29

    Getting this issue with Unity 5.4.0f3.
    It both happens with Unity Remote 5 and Unity Remote 4.
    Also, FPSController + DualTouchControls don't work, which may be related? (Case 830510)

  9. D949a919f0c5437cf4013a375525d2be?d=mm

    EnAppstudioAlex

    Sep 06, 2016 12:36

    Running Unity Remote 5 and this happens too. 5.4.0f3

  10. C02590114ff398de33431ba6489adc41?d=mm

    amigaguy

    Sep 02, 2016 20:11

    This is also happening when calling Application.CaptureScreenshot() on Unity 5.4.0f3

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