Search Issue Tracker
Fixed
Fixed in 2021.3.9f1
Votes
127
Found in
2021.3.6f1
Issue ID
UUM-9248
Regression
Yes
UI Elements are no longer rendered when deactivating and reactivating the Parent GameObject
How to reproduce:
1. Open the attached project “CanvasBug”
2. Open the “SampleScene” Scene
3. Deactivate and reactivate “Canvas” GameObject
4. Observe the Scene View
Expected result: The UI Elements are rendered
Actual result: The UI Elements are not rendered
Reproduced with: 2021.3.6f1
Not reproduced with: 2020.3.36f1, 2021.3.5f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3
Reproduced on: Windows 11 Pro, macOS Monterey 12.4 (M1)
-
zalogic
Aug 11, 2022 13:32
Still happens in 2021.3.8f1. This bug is NOT fixed.
-
FanStudioUK
Aug 11, 2022 06:38
Still broken in 2021.3.8f1. Come on, guys! Is everybody sleeping @ Unity?
-
max_forbiddenstudios
Aug 10, 2022 21:44
Lost a ton of engineering time and had to defer a studio-wide unity version upgrade because this (still!) makes our game unplayable. These kind of major bugs slipping QA is why we switched to using LTS, come on!
-
David_296
Aug 10, 2022 18:55
2021.3.8 still broken, it does not appear in known issues or in the fixes section. Crazy, unnaceptable
-
SirHanselot
Aug 10, 2022 06:55
Had hoped it was fixed in 2021.3.8 since it was not appearing in the Known Issues, but nope.
-
JorgeGameDev
Aug 10, 2022 00:46
Have to agree with everyone else about the urgency of fixing this issue. Our UI workflow is based heavily in nested canvas, and this is a regression that causes problems with several of our player's interactions with the UI.
-
Ultraspider
Aug 09, 2022 17:47
Release note Know problems section for 2021.3.8f1 should be updated to indicate that the problem is still present.
-
Enrique48k
Aug 09, 2022 16:33
Nested canvases still not working in 2021.3.8
If I activate and deactivate "Override sorting" in the canvas, it works. -
maayanc
Aug 09, 2022 15:06
Still broken in 2021.3.8
-
maayanc
Aug 09, 2022 15:05
Still broken in 2021.3.8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash when dependency of prefab instance changes
Resolution Note (fix version 2021.3.9f1):
uGUI: When disabling a canvas and reenabling it, Canvas now renders correctly.