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Duplicate

Votes

0

Found in

2017.3.0b5

2017.3.0b9

Issue ID

968969

Regression

Yes

[UI] Undo or Applying UI Prefab resets children objects position

uGUI

-

Steps:
1. Open repro scene
2. On hierarchy, select "Icon" object
3. Change transform value of the "Icon" object, e.g. Pos X = -100
4. Select "PlayerBattleUI" parent object and click Apply
OR
3. Change transform value of the "Icon" object a several times, then Ctrl+Z to undo

Actual Result: The icon goes back to X = 0 position
Expected Result: The icon stays at X = -100 position Or undo to previous one step's position

Notes: If disable either or both of the two Image objects, the bug will not occur. But these 2 images have nothing to affect the position of the Icon object
This bug cause data lost as it resets almost all children objects in a large UI prefab.

Reproducible In: 2017.3.0b9 , 2017.3.0b7, 2017.3.0b5
Not reproducible in : 2017.3.0b4, 2017.3.0b3 , 2017.3.0b2 , 2017.2.0p1

Comments (20)

  1. jhow77

    Jan 19, 2018 19:49

    Has anybody found a work around for this issue? It's driving me up the wall.

  2. jhow77

    Jan 19, 2018 19:38

    Can anyone from Unity please confirm that they are seeing these comments? This is the most annoying bug ever. It breaks all my prefabs when I apply. This is extremely painful for complex prefabs with a lot of child elements!!

  3. Voukras

    Jan 18, 2018 14:58

    Is there any reason to think this is a duplicate? Please provide the information or open it as active so I can actually vote for it. This is ruining my project.

  4. naviln

    Jan 18, 2018 12:03

    omg this is still not fixed?

  5. cabbyU

    Jan 17, 2018 23:32

    For the love of god please reopen and fix this!

  6. khoatic

    Jan 17, 2018 01:45

    Still occurring!! And i dont see this is a duplicate of Response avatarThis is a duplicate of issue Scene gets dirtied after pressing play (it may be related to layout groups??? Nor do i understand how if I have a object anchored in one place a apply changes it?!?!?!

  7. jhow77

    Jan 16, 2018 19:35

    I'm with @EHeimburg and @Leorfi. This should be high priority and I don't understand how this is a duplicate. It's happening to me on Unity version 2017.3.0f3

  8. eheimburg

    Jan 05, 2018 11:59

    This is a severity 1, I-can't-use-Unity 2017.3-AT ALL bug. I now have to revert to 2017.2.

    And you've closed it as a duplicate of a severity 3 bug. That's completely asinine. This should have been fixed in the patch already, but you effectively lowered its priority and it may never get fixed, like most pri 3 bugs don't. Get your shit together.

  9. LeoRFI

    Nov 20, 2017 15:45

    How is this a duplicate from the issue #966172 ??

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