Search Issue Tracker

Duplicate

Votes

0

Found in

2022.3.20f1

2023.2.11f1

2023.3.0b8

Issue ID

UUM-65455

Regression

Yes

Tilemap's tiles are invisible when it's Transform's Rotation X value is in the interval of around 90 to 270

--

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/TestIndoorScene“ Scene
3. In the Hierarchy window, select “SceneChunk/Grid/Walls” GameObject and focus on it in the Scene view
4. In the Inspector, change the Transform’s Rotation X to 220
5. Observe the Scene view

Expected result: The Tilemap’s tiles are visible with any Transform’s Rotation X value
Actual result: The tiles are invisible

Reproducible with: 2022.3.16f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8
Not reproducible with: 2021.3.35f1, 2022.3.15f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note:

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.