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Fixed

Fixed in 6000.2.1f1, 6000.3.0a5

Votes

1

Found in

6000.0.53f1

6000.1.11f1

6000.2.0b9

6000.3.0a2

Issue ID

UUM-111364

Regression

Yes

Incorrectly baking lighting when consecutively loading multiple scenes with individual Baking Sets

-

Steps to reproduce:
1. Open the “IN-107577” project
2. Open the “OutdoorsScene” scene
3. Select “BakeLights” from the “REPRO” menu item
4. Wait for tasks (baking) to complete
5. Observe the “Scene1”, “Scene2”, “Scene3”, “Scene4” scenes in Scene view

Expected result: All scenes have baked lighting
Actual result: “Scene2”, “Scene3”, “Scene4” scenes doesn’t have baked lighting

Reproducible with: 6000.1.3f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2
Not reproducible with: 6000.0.54f1, 6000.1.2f1

Testing environment: Windows 11, macOS 15.5 (M4 Pro) (always reproducible)
Not reproducible on: No other environment tested

Notes:

  • The issue is always reproducible on macOS 15.5 (M4 Pro), while on Windows 11 there is regression from 6000.1.3f1
  • “Scene2”, “Scene3”, “Scene4” folders in Assets/Scenes have missing “BakingSet-Default.CellData”, “BakingSet-Default.CellOptionalData”, “BakingSet-Default.CellProbeOcclusionData”, “BakingSet-Default.CellBricksData”, “BakingSet-Default.CellSharedData”, “BakingSet-Default.CellSupportData” files

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