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Fixed
Fixed in 6000.2.1f1, 6000.3.0a5
Votes
1
Found in
6000.0.53f1
6000.1.11f1
6000.2.0b9
6000.3.0a2
Issue ID
UUM-111364
Regression
Yes
Incorrectly baking lighting when consecutively loading multiple scenes with individual Baking Sets
Steps to reproduce:
1. Open the “IN-107577” project
2. Open the “OutdoorsScene” scene
3. Select “BakeLights” from the “REPRO” menu item
4. Wait for tasks (baking) to complete
5. Observe the “Scene1”, “Scene2”, “Scene3”, “Scene4” scenes in Scene view
Expected result: All scenes have baked lighting
Actual result: “Scene2”, “Scene3”, “Scene4” scenes doesn’t have baked lighting
Reproducible with: 6000.1.3f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2
Not reproducible with: 6000.0.54f1, 6000.1.2f1
Testing environment: Windows 11, macOS 15.5 (M4 Pro) (always reproducible)
Not reproducible on: No other environment tested
Notes:
- The issue is always reproducible on macOS 15.5 (M4 Pro), while on Windows 11 there is regression from 6000.1.3f1
- “Scene2”, “Scene3”, “Scene4” folders in Assets/Scenes have missing “BakingSet-Default.CellData”, “BakingSet-Default.CellOptionalData”, “BakingSet-Default.CellProbeOcclusionData”, “BakingSet-Default.CellBricksData”, “BakingSet-Default.CellSharedData”, “BakingSet-Default.CellSupportData” files
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