Search Issue Tracker
Duplicate
Votes
0
Found in
2023.3.0b3
Issue ID
UUM-61743
Regression
Yes
Sprite editor - Slice menu text renders incorrectly
Noticed that the slice menu renders text incorrectly, as if there's a cut going through that part of the menu and impacting everything.
*Steps to reproduce:*
# Create any new project
# Import sprite sheet (use attached one if necessary)
# Set to multiple > Apply
# Choose to edit the sprite
# Click on Slice
(x) Current Result:
!23.3.0b3.png|thumbnail!
(/) Expected Result
!22.3.18f1.png|thumbnail!
(i) Extra info:
Seems to happen with 23.3.0a2 onwards (haven't checked older)
Doesn't happen in 22.3.18f1.
I don't have Linux/Windows to check.
FWIW, I see this using the external monitor that's 2560x1440p resolution and more so when the window gets opened on slightly to the right side or left side of the screen, attaching a screenshot for reference on placement. Did not happen on the portrait monitor afaict.
!Screenshot 2024-01-26 at 11.35.30.png|thumbnail!
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
- [URP] TrailEffect in URP package samples does not draw Trail Effect
- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu
This is a duplicate of issue #UUM-49006