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Fixed in 5.5.0
Votes
2
Found in
5.3.0b3
Issue ID
736691
Regression
No
[Crash] Calling SkinnedMeshRenderer.BakeMesh crashes at Mesh::SetChannelsDirty in certain circumstances
Steps to reproduce:
1. Open attached project
2. Open scene "repro"
3. Run it
4. Observe a crash
Note: BakeMesh.cs has simple script which creates new mesh. Then copies properties of SkinnedMeshRenderer to previously_created_mesh. Finally, SkinnedMeshRenderer calls BakeMesh(previously_created_mesh)
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yves-ja
Nov 13, 2015 19:37
The same happens on 4.6.4