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Fixed in 5.5.0

Votes

2

Found in

5.3.0b3

Issue ID

736691

Regression

No

[Crash] Calling SkinnedMeshRenderer.BakeMesh crashes at Mesh::SetChannelsDirty in certain circumstances

Graphics - General

-

Steps to reproduce:

1. Open attached project
2. Open scene "repro"
3. Run it
4. Observe a crash

Note: BakeMesh.cs has simple script which creates new mesh. Then copies properties of SkinnedMeshRenderer to previously_created_mesh. Finally, SkinnedMeshRenderer calls BakeMesh(previously_created_mesh)

Comments (1)

  1. yves-ja

    Nov 13, 2015 19:37

    The same happens on 4.6.4

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