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Duplicate
Duplicate in 2022.1.X
Votes
8
Found in
2022.1.0b12
Issue ID
1412863
Regression
Yes
Serialized items in a list overlap each other when adding new items in Inspector
Reproduction steps:
1. Open the attached 'Test Ground' project
2. Observe the 'Assets/New Overlap List.asset' in the Inspector
3. Add a few elements to the list
Expected result: Items don't overlap each other
Actual result: List items overlap
Reproducible with: 2022.1.0b12, 2022.1.0b13
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b11, 2022.2.0a9
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DevenHashBang
Jun 16, 2022 18:29
Seeing this in Unity 2020.3.35f1
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ermine123
Jun 13, 2022 05:48
It was working with Silicon LTS 2021.3.0f but broken again with Silicon LTS 2021.3.4f.
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OleksandrMartysh
Jun 07, 2022 13:08
Still presents in Unity 2020.3.35f1
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Sneirox
May 24, 2022 10:43
Still present in 2021.3.3f1
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TG1980
May 04, 2022 01:33
Arrays using [SerializeReference] values expose the drawing error on elements different from just the first one, and can not be worked around via the [NonReorderable] hack.
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Jameslroll
Apr 14, 2022 14:21
I'm guessing that Unity applies an internal PropertyDrawer automatically to arrays, so it probably is the same issue.
Currently the only workaround is to apply the NonReorderable attribute to an array, which disables the reorderable drawer and uses the legacy layout for arrays.
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argh6543
Apr 11, 2022 22:04
You guys know the code base - but I'm not sure this is the same issue. This can be reproduced without Custom Drawers and it only affects very specific versions, not as many as the other bug says...
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Jameslroll
Apr 09, 2022 18:15
Still present in 2022.1.0b15.
This should be a critical bug. Hope to see it fixed.
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argh6543
Apr 08, 2022 11:11
Still present in 2022.1.0b15 :(
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argh6543
Apr 07, 2022 20:54
Now I have an animator bug that is fixed in b14 that keeps me from continuing with b11, and this editor bug that works in b11 but keeps me from working in b14... argh!
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This is a duplicate of issue #1409773