Search Issue Tracker
Duplicate
Duplicate in 2022.1.X
Votes
8
Found in
2022.1.0b12
Issue ID
1412863
Regression
Yes
Serialized items in a list overlap each other when adding new items in Inspector
Reproduction steps:
1. Open the attached 'Test Ground' project
2. Observe the 'Assets/New Overlap List.asset' in the Inspector
3. Add a few elements to the list
Expected result: Items don't overlap each other
Actual result: List items overlap
Reproducible with: 2022.1.0b12, 2022.1.0b13
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b11, 2022.2.0a9
Comments (22)
-
Alturis2
Apr 07, 2022 15:54
This is a critical problem as for any assets/components that are using the generic list editing to manipulate the data one is left without being able to do so for the most part. It's a dead in the water situation.
-
btsn
Mar 30, 2022 22:02
Still present in 2022.1.0b14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1409773