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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

41

Found in

5.2.0f2

Issue ID

722483

Regression

No

Scene View Navigation Delays

Scene/Game View

-

When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current keyboard input.

Reproduction Steps:
1. Open any project or scene
2. In the Scene View hold down right mouse button to begin navigating
3. Without moving the mouse, alternate holding A and D to pan the camera
4. Occasionally the view will stop moving, usually when changing directions (see the attached GIF below)

Comments (28)

  1. E541c7ffbd7bedc6e490d988e4164099?d=mm

    ForbiddenDonut99

    Nov 29, 2015 06:16

    I have this issue, too. Just showed up for me in 5.2.3f1. It's really making working in the editor difficult. Highly considering going back a version for the time being.

  2. A26cdc6b0eecd481978353a31229d634?d=mm

    cheryuploader

    Nov 19, 2015 16:13

    Definitely makes a difference, I appreciate the comment.

  3. Caf9321a35df636310f19e553cb5b2d1?d=mm

    26PM

    Nov 19, 2015 13:13

    Found part of the reason for me. Just below your #Scene tab in the editor you can select shaded, 2D etc. On the little picture icon to the right you can toggle fog flares skybox and animated materials. Animated materials seems to be causing the WASD lag. Try toggling it. Turning it on greatly improves my FPS.

  4. A26cdc6b0eecd481978353a31229d634?d=mm

    cheryuploader

    Nov 19, 2015 04:55

    Almost unusable for months now

    win 8
    16gb
    5930k
    geforce 970

    On my pc, the delay is constant and makes working in the scene view a nightmare if you are not moving the mouse.

  5. Aa88b362ea7653bd1b3e577cadffd9e6?d=mm

    Damasch

    Oct 30, 2015 16:10

    I had this issue since 5.1 too and it's killing any fluid level designing.
    It seems like the scene view is only updated when the mouse is moved instead of constantly to save processing power?
    Maybe it is working this way since the early days but somehow the keyboard-event-updating was lost somewhere between 5.0 and 5.1

  6. B49dc0edbdae7522467b1c1b15dd0bdb?d=mm

    Killhatch

    Oct 29, 2015 09:38

    This issue makes the editor a incredibly annoying to work with, even in the simplest of scenes.

  7. 06017bda9eca7f0f69531aea9e8813d7?d=mm

    Theformand

    Oct 29, 2015 09:36

    Huge pain to deal with.

  8. Cb65e88de1c46265a3900eb2cca68057?d=mm

    DenesN

    Oct 18, 2015 11:11

    I noticed it too after updating from 5.1 and it's getting on my nerves. The "workaround" i found for now is to always keep moving the mouse, at least a bit, to keep the scene view from freezing. :oP

    ...of course that's just learning how to live with a clear bug in the Editor, but at least makes my stress level slightly lower.

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