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Fixed in 2019.1.X

Fixed in 2018.3.X

Votes

0

Found in

2018.3.0a5

Issue ID

1064491

Regression

Yes

"RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported!" error thrown during playmode

Physics

-

How to reproduce:
1. Open attached "ErrorRepro" project and "Courtyard" scene
2. Enter playmode and wait for a few seconds

Actual result - Error is thrown: "[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored"
Expected result - If the error is expected, add GameObject context to let users fix the error within the GameObject

Regression introduced with - 2018.3.0a5
Reproducible with - 2018.3.0a7, 2018.3.0a5
Not reproducible with - 2018.3.0a4

Comments (60)

  1. nathansisler

    Oct 03, 2018 01:18

    Updated to .3.0b3 and getting this

  2. nathansisler

    Oct 03, 2018 01:18

    Updated to .3.0b3 and getting this

  3. A567W

    Oct 01, 2018 01:57

    Set the collision detection mode to "Discrete" or "Continuous Speculative" on the objects Rigidbody to get rid of the error.

  4. A567W

    Oct 01, 2018 01:25

    Getting same error in 2018.3.0b3

  5. A567W

    Sep 27, 2018 07:10

    Getting same error in 2018.3.0b2

  6. thelebaron

    Sep 24, 2018 15:59

    Occurs in 2018.3.0b2

  7. Immu

    Sep 20, 2018 15:09

    Same issue here with 2018.3.0b1
    Does that mean that 'Fixed in Unity 2018.3', is that up to date with that statement ? We're completely in the blur here.

  8. Hagen

    Sep 20, 2018 00:14

    Same issue here with 2018.3.0b1

  9. HugoTremblay

    Sep 19, 2018 00:21

    I get the same error in my project.

  10. Zilby

    Sep 18, 2018 05:39

    Getting same error in 2018.3.0b1

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