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Votes

0

Found in

5.0.0b14

Issue ID

650529

Regression

No

Parallax Specular shader looks different for Realtime and Baked light

Global Illumination

-

1) What happened
Parallax Specular shader looks different for Realtime and Baked light

2) How can we reproduce it using the example you attached
Use attached project or:
1. Create an object and assign parallax specular shader on it
2. Switch light between baked and realtime mode and see how the object looks differently for the setup.

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