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Duplicate
Votes
0
Found in
5.0.0b14
Issue ID
650529
Regression
No
Parallax Specular shader looks different for Realtime and Baked light
1) What happened
Parallax Specular shader looks different for Realtime and Baked light
2) How can we reproduce it using the example you attached
Use attached project or:
1. Create an object and assign parallax specular shader on it
2. Switch light between baked and realtime mode and see how the object looks differently for the setup.
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This is a duplicate of issue #681444